FiddzyDesign – Concept Art

Tag: Humanoid

November – Lunch Break Challenge Top Four:

by on Nov.30, 2014, under Fiddzy's Artwork, Studies & Sketches

November was a change of pace month. After spending the first four months of this challenge drawing primarily animal studies, and after coming out of October which contained quite a few sketches I’d sooner forget, I decided that I’ll spend a month away from the wildlife and instead concentrate on a bit of self indulgence sketching of some of my favourite fictional characters. Like normal I’ve included allot more than my top four, however two of these where drawn specifically to be included within the sets they are shown in below.

Naruto Shippuden - Team 8November Sketch 01 – Team 8

Following on directly from where I left off in October, my first batch of sketches once again looked the Naruto Team 8 characters of Kiba Inuzuka, Shino Aburame and Hinata Hyūga (who I left out last time due to her drawing having far too many mistakes). However this time I’ve attempted to draw their older Shippuden portrayals and am personally really pleased with the results, considering them my best Anime/Manga drawings to date. However I still feel that Hinata is the weakest of the three and as such I will be focusing on learning to accurately draw female characters allot more in the future, as for me drawing woman is a far greater challenge than drawing men for some reason.

GrootNovember Sketch 02 – Groot

(Here comes some ego rubbing) While it may not be 100% perfect I will admit that I am very proud of this Groot speed sketch. I absolutely love this character and his design and sketching him here was an absolute pleasure. This image also holds a special place because not only did it kick start this months trend of adding in small splashes of colour into each sketch but It also managed to smash (and still maintain at the time of posting) my Instagram “Like” record, a record coincidently held by my raccoon studies from way back in August. However it was not all smiles and sparkly pollen, I did attempt to post this sketch along with a drawing of baby Groot and Rocket Raccoon, however both sketches encountered issues giving me a firm reminder that there’s still lots to learn and ways to improve.

Godzilla'sNovember Sketch 03 – Godzilla’s

My final themed drawing set of the month was of these three Godzilla sketches, with each Godzilla representing one of his designs from the original three film era’s the Showa, Heisei and Millennium era’s. They where not intended to be colour studies, as such the little hints of colour where just their to help make them standout and have a bit more life in them. I quite enjoyed drawing these three as it allowed me to continue my character month theme whilst also incorporating a touch of animal/beast.

Red PandaNovember Sketch 04 – Red Panda

Speaking of animals this final sketch of a red panda was my only non fictional character illustration of the month and actually one of my all time favourites. Done as a bonus experimental piece one weekend this panda, drawn with ball point pens and office highlighters, is one of my first true colour studies done as part of this Lunch Break challenge and is another piece I really enjoyed drawing. It has also set the standard for next month where I once again intend to primarily look at animal anatomy studies.

To stay up-to-date will all daily sketches and project progression please follow FiddzyDesign via the links below.

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Thank you.

 

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July – Lunch Break Challenge Top Four:

by on Jul.31, 2014, under Fiddzy's Artwork, Studies & Sketches

Phew, my first month of “lunch break” sketches is complete, even if they weren’t all strictly timed to be done at lunch, although atleast I did manage to hit my quota of drawing one every Monday to Friday. I really enjoyed doing these and is definitely something I shall continue to do over the coming months. July’s sketches where a real mixed bag, with no overall theme. Lots of animal anatomy studies, most focusing on a mix of farmyard animals and birds, in particular Ostrich’s and similarly structured species. In addition I broke these studies up with a bunch of fan art sketches as I continually try and learn to draw in an anime/manga style. Looking back over the last month there are lots of sketches I am extremely happy with, so here I thought I’d upload four of my favourites and my thoughts concerning them…

Eren Jaeger (Titan)July Sketch 01 – Eren Jaeger (Titan)

Starting off the second week of sketches was this, my first fan art piece of the challenge. This character study is of Eren Jaeger in his Titan shifter form, the main protagonist from the amazing anime series Attack on Titan (COME ON SEASON TWO!). While it may not be a perfect representation of the character, with a couple of scaling issues, what I do really like about it was that it was my first attempt at merging ballpoint pen linework with pencil shading. I personally think these two mediums work really well in conjunction, with the pen highlighting the form and shape against the subtle pencil shading, which can often become lost and overcomplicated when drawn entirely in pen.

Ostrich Leg StudiesJuly Sketch 02- Ostrich Leg Studies

This sketch was done as part of the randomly themed Ostrich and llama week, and as the name suggests it details sketches of Ostrich anatomy studies, focusing particularly on their legs and feet. I wanted to focus on the legs as it was an area I was struggling to get right in a previous days drawing, and if I could get the understandings correct here I could apply it to future creature designs and even Dinosaur sketches.

Cassowary's July Sketch 03 – Cassowary’s

I really like these Cassowary sketches as I was able to shade and colour them using nothing but basic office stationary; black, blue and red ballpoint pens, a pencil and a yellow highlighter. What I also liked was the realisation of how reptilian and Dinosaur like birds truly are, particularly when they have bald heads and bony crests like these. This sketch also sparked the inspiration for a brand new creature design, which I have begun work on.

Rare Breed SheepJuly Sketch 04 – Rare Breed Sheep

One of the very last sketches I did this month is one of my very favourites, some anatomy studies of sheep, particularly rare breeds of sheep. My aim for this piece was to get not only a better anatomy understanding of both sheep and ungulates in general, but also to focus on their wool and how it coats their bodies creating their form. I feel that this, along with the Cassowary’s above are my two strongest animal anatomy studies from July.

Looking ahead into August I’ll be concentrating on allot more animal anatomy studies as that is an area I really wish to improve upon. However I will also begin to look at the human form, both through real world observation and through the anime/manga drawing style.

To stay up-to-date will all daily sketches and project progression please follow FiddzyDesign via the links below.

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Thank you.

 

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Rubber, Bone, Rubble, Snow – The Calcibus:

by on Mar.01, 2014, under Aliens & Monsters, Character Design, Creature Design, Fiddzy's Artwork, Prop & Technology Design, Sentients

Out of all the drawings I’ve done over the course of this Blog there’s one creature design that I absolutely love revisiting, the Calcibus. Originally designed as nothing more than a simple minded magically conjured golem, I later re-imagined them as their own race and have slowly been expanding on their mythology ever since. Here shows the four Calcibus designs I’ve developed to date, the Rubber, Bone, Rubble and Snow Calcibus, along with a far more in-depth explanation about the races unique physiology and ancient history.

The CalcibusThe Calcibus

Each individual Calci is nothing more than a minute ball of almost pure energy, not much bigger than a speck of dust. At this stage they seemingly live for one goal, to find others of their kind. As small swarms of Calci begin to build they start to cluster towards the centre of the group forming their collective hive mind, a hive mind that eventually builds large enough to take on the persona of single collective presences known as a Calcibus. Not only does this Calcibus have the collective intellect of the billions of Calci that make it up, but also the effects of each individual Calci’s personal anti-gravity field, an aurora that on mass has the power to lift colossal weights  and suspend them in the air to build up a protective shell around the central swarm. This shell, often composed of whatever is found around it, is not only used as mobile shelter and means of protection but also to help give the Calcibus a physical form. To help maintain and suspend their shells without too much strain on the hive minds concentration, the Calcibus once having reached a critical mass creates “lifeless” drone Calci known as Supporters. These Support Calci help bolster the total anti-gravity field of a Calcibus without superseding the natural limit of intelligent Calci a single hive mind can support before dangerous split personalities begin to form. The Support Calci can also be “programmed” to perform tasks not only autonomously but also remotely. This means that the Calcibus can use the Supports to do monotonous and unintelligent jobs, such as keeping a pillar afloat, without wasting any of its overall brain power. Additionally these Supporters can do their jobs without rest and little upkeep. While the standard Calci do require rest, regularly rotating shifts within the swarm, it has long been a mystery how or even if they require sustenance. Most Calcibus carry a reserve of minerals, normally metals and crystals, deep within their core where they are slowly broken down, however this appears to be used more in the creation of Supports than culinary purposes. They mostly communicate with each other through luminescence and murmuration, but can also use vibrations to mimic speech. Thanks to their unique abilities the Calcibus are a much revered, often miss understood and sort after race. Thankfully their defensive and intimidating powers have helped prevent exploitation and their civilisation has become one of the galaxies most thriving.

Unsurprisingly the Calcibus and the Calci that form them are not a natural race, instead they are an extremely advanced engineered lifeform, created by an individual known only as Kaleem the Ancient Sphere of Configuration. While much of their early history is kept secret, It is known that they were originally created by Kaleem as labourers to help protect and care for the elderly entity. It is said that when he saw that his creations had developed beyond mere servants he freed them to pursue independent lives and build their own civilisation. Despite being free the Calcibus continued to care for Kaleem, building their culture around him where he has became regarded as a god and leader. Since freeing the Calcibus Kaleem lapsed into a coma like hibernation, only ever awakening from his slumber once every two hundred years for a few days to check his creations progression. Despite revering him as a god, they known that he is infact a highly evolved alien, a fact he regularly reminds them off. However aside from that and the fact that he is most likely the last of his kind nothing else is known about him or the race he belongs to. Although it is theorised that the ancient cities of their homeworld Cheljm in which Kaleem took shelter may have been cities belonging to his ancestors.

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Before the Thaw – The Snow Calcibus:

by on Feb.21, 2014, under Aliens & Monsters, Character Design, Creature Design, Environmental Designs, Fiddzy's Artwork, Prop & Technology Design, Sentients

Originally planned in the run-up to Christmas, the Snow Calcibus was pushed back and over taken by the rendering of the Common Eye of Darn. In addition to the development of my newest “Universe 77” literature based project revolving around the artwork created here on my Blog, a project I will be continuing to build upon and posting about over the course of the year.

Snow CalcibusSnow Calcibus

The traditional and most recognisable Calcibus shells are those made from natural rock, stone rubble, dirt and dead wood. However a continuing trend, particularly amongst “younger” newly formed hive minds, is to venture away from the traditional materials and forms for more diverse and often outlandish shells, seeking uniqueness from other hives. This trend has emerged to help tackle the identity crisis Calcibus often face as the Calci that collaborate together to build the Calcibus hive mind, regularly die off and shift between hives causing its core personality to be continuously in flux. By constructing a unique personalised shell they can keep some sense of stability and easily recognisable identity. It has become one of the biggest cultural shifts in Calcibus history and has evolved into the formation of various subcultures within Calcibus society. Some of these subcultures such as the dreaded Bone Calcibus cult have become a bane to Calcibus society and feared by the wider galaxy, whereas the Christmassy Snow Calcibus of Winter Wonderland are a subculture cherished, particularly by Humans.

The Snow Calcibus of Winter Wonderland, on the planet Reunila, where originally travelling merchants and craftsmen visiting the predominantly Human world for trade. Eventually some decided to setup shop and a small population of Calcibus soon built up. Like all Calcibus they built their body shells out of whatever they could find around them and for the Calcibus of Winter Wonderland that was almost exclusively ice and snow. However unable to prevent the snow from melting under heat they would often layer the snow over an inner brick shell, this meant that even if the snow thawed they would still be protected. The whimsical look was an instant success amongst the dominant Human population who affectionately nicknamed them “Snow Golems”. During the Christmas period the Calcibus joined the Humans in their celebrations by incorporating festive decorations onto their shells. This fast became a sight indicative to Winter Wonderland and is helping the isolated mining world build its reputation as a viable colony thanks to increased outside interest in the planet and its unique Calcibus population.

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Reanimated Rubble:

by on Feb.12, 2011, under Aliens & Monsters, Character Design, Creature Design, Fiddzy's Artwork, Sentients

The Rubble Calcibus, is not a new design but rather a re-imagining of a golem design done well over a year ago when I first started this blog (Conjurer & the Conjured). The spark which triggered this re-imagining was from my more recent golem inspired creations, the Rubber Golem & the Bone Calcibus, plus my desire to see just how far my skills have developed since them early sketches and what areas still require improvement.

Rubble Calcibus / Stone Golem

The Rubble Calcibus, also known as the Rubble or Stone Golem, is the final hive mind form of Calci (a gravity altering race of colonial microscopic entities) found inhabiting the many ancient ruins and dungeons of their homeworld, Cheljm. Typically taking on the form of a humanoid consisting of broken statues, masonry and quarried stone, the Rubble Calcibus bears a remarkable resemblance to the mythological golems and as such these mysterious creatures have acquired many myths of their own. Most famously its is said that they are the undying guardians of hidden treasure’s and riches from a long lost archaic civilisation.

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Modern Mythology, Rise of the Plastic Age:

by on Jul.30, 2010, under Aliens & Monsters, Character Design, Creature Design, Fiddzy's Artwork, Sentients

The Rubber Golem

The Rubber Golem is a mysterious modern elemental, that first appeared locked inside a shipping container full of the rubber ducks which make up the vast majority of form. Its origins and creation are entirely unknown, with many sometimes wild theories explaining as to how it got in the container to start with and from where it gained its lone space hopper head piece. The current leading theory is that this golem is in actuality just a renegade swarm of Calci, and that its proper definition should be the Rubber Calcibus. Since its first appearance the Rubber Golem has completely vanished, becoming nothing more than a modern myth, with only the occasional rubber duck left in an obscure location to remind the world of its presence.

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Sentient Space Vermin:

by on Mar.09, 2010, under Aliens & Monsters, Character Design, Creature Design, Fiddzy's Artwork, Sentients

The two creature designs below came from the work produced for this weeks conceptart.org Creature of the Week (C.O.W) contest, C.O.W #169 Beautiful Rebirth. The aim of this contest was to pick a monster from fiction that has or might off scared you, then redesign it as a cute and beautiful creature. For my entry I picked the small yet deadly aliens from the Critter film series, a race of hairy, toothed and ugly murderous alien rodents.

Cute CritterBeautiful Rebirth – My Pet Critter

This first image was my entry into the C.O.W Beautiful Rebirth contest. Taking the Critter alien and merging it with hamster like qualities to give it a cuter more innocent appearance, then imagining what it would be like to take it and give it a makeover, with pink candyfloss like hair giving it embedded beauty while still keeping the essence of the creatures unpleasant nature.

KrytammerKrytammer

Liking the design so much this second image was a redesigned version of my C.O.W entry, used to create my own horrid alien rodent, the garbage eating Krytammer.

For many species living on a world used as a galactic dumping ground for old battered spaceships and satellites sounds like hell, but to the Krytammer their homeworld of Ninni-ninu is paradise. The reason for this is that to the Krytammer and all other indigenous life on Ninni-ninu, having spaceships fall out of the sky is completely natural, infact its been going on for so many millennium that life has managed to evolve to not only survive but also thrive on the decaying derelicts. For the Krytammer it has shaped them into industrious scavengers, which when combined with their fast breeding patterns often mislabels them as vermin, especially when they get offworld.  

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Bugbird & Psychohare:

by on Sep.22, 2009, under Aliens & Monsters, Character Design, Costume Design, Creature Design, Fiddzy's Artwork, Sentients

The two images below continued the new artistic style I have been playing with in recent designs, using a mixture of bold sharpening lines combined with realistic shading and detail. Here I also aimed to explore the importance of characterisation in my designs, and try explain my reasoning behind such choices.

MikoogruppMikoogrupp

The Mikoogrupp or “Bugbird”, was a fairly straight forward design, with the only real changes between its final form and its original designs being a removal of a second pair of smaller praying mantis style scythe arms, that I felt over complicated the design. I wanted the Mikoogrupp species to resemble a mangy humanoid alien fly, but characterise it with an unexpected cultured and sophisticated appearance, with subtle hints to a darker side and history in the form of its blood stained bone necklace.

Ruur - Jester AssassinRuur – Jester Assassin

While the physical appearance of the Ruur as horned lagomorph humanoids went reasonably unchanged throughout the design process, the species actual characterised appearance went through several design phases. From the start I had intended for the Ruur to be a former slave race with initial depictions resembling ancient Egyptian pyramid workers. Unhappy with this design it then shifted to become more of a oriental, armour clad bounty hunter, ignoring my original concept, before eventually shifting yet again to become this more whimsical grenade juggling jester. An oddball yet deadly assassin aimed at taking down his former masters, in the most explosive way possible.

Additionally both races where once slaves to the Valleeshan, but for two very different reasons, with the similarly insectoid Mikoogrupp employed as soldiers and canon fodder, while the Ruur where imprisoned as labours and miners.

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Parrot Beak & Dragon Ferret:

by on Sep.04, 2009, under Aliens & Monsters, Character Design, Costume Design, Creature Design, Fiddzy's Artwork, Sentients

Originally designed completely separate from one another, the more I worked on these alien dinosaurs the more I wanted to see the two together. Eventually merging their backstories not just as two separate species but also the individual characters themselves.

"P" the PsittacoduPentorrinexu “P” Vandango the Psittacodu

Able to move as both a quadruped when walking and a biped when running, the dinosaur like Psittacodu stand just above the hips on a standard human. They are logical and bold in numbers, but not necessarily adventurous and often timid if alone. They are long lived with close but small families, with children often born one at a time. The females sported pink plumage and lacked the horns and tail spikes. The Psittacodu where already an advanced and accomplished race long before first contact with the Jeepeg, with a large space navy, consisting of slow and defensive carriers and destroyers.

Semi-Fun Fact: The Psittacodu’s appearance is based on a genus of parrot beaked Dinosaurs known as Psittacosaurus.

Flex the Jeepeg Flex Brotchsteen the Jeepeg

While the Jeepeg may only stand at just over a foot tall, what they lack in appearance they made up for in character. Born in big litters of up to 6 or more the Jeepeg had large but not very close families, with a typical Jeepeg being self driven, adventures, energetic, self and often overly confident. The males wattles and head spikes varied among individuals, and are completely absent in the females, bar two much shorter and rounded head spikes. The Jeepeg space navy is famed for its fast and manoeuvrable corvettes and fighter interceptors.

Semi-Fun Fact: The Jeepeg’s design came from mixing elements from both an eastern world dragon and a ferret. Its name, Jeepeg, is a pun on the file format, JPEG.

Its these differences that have formed the long withstanding alliance between the two races, particularly in their combined military from which their political alliance was first formed. An example of this collaboration is the “ship for hire” (known galactically as shippers) duo Pentorrinexu “P” Vandango and Flex Brotchsteen. True to their species stereotypes “P” is the brains and logic, while Flex is the mouth and motivator, whether it be for a simple ferry service or a dangerous smuggling job.

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An Alien Perspective:

by on Aug.27, 2009, under Costume Design, Creature Design, Fiddzy's Artwork, Sentients

OzznobatOzznobat

The idea behind the Ozznobat was to design an alien that relied on its other senses rather than sight. Instead the Ozznobat “see” the world using advanced senses of touch, hearing and especially smell, as well as having a built in form of natural radar. I wanted this to also be reflected in its culture, with their clothing being designed around empathizing texture rather than appearance, with the shoulders being a critical area. I decided to give it dark red skin like many deep sea creatures, which apparently helps to hide them in the darkness.

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