FiddzyDesign – Concept Art

Environmental Designs

Before the Thaw – The Snow Calcibus:

by on Feb.21, 2014, under Aliens & Monsters, Character Design, Creature Design, Environmental Designs, Fiddzy's Artwork, Prop & Technology Design, Sentients

Originally planned in the run-up to Christmas, the Snow Calcibus was pushed back and over taken by the rendering of the Common Eye of Darn. In addition to the development of my newest “Universe 77” literature based project revolving around the artwork created here on my Blog, a project I will be continuing to build upon and posting about over the course of the year.

Snow CalcibusSnow Calcibus

The traditional and most recognisable Calcibus shells are those made from natural rock, stone rubble, dirt and dead wood. However a continuing trend, particularly amongst “younger” newly formed hive minds, is to venture away from the traditional materials and forms for more diverse and often outlandish shells, seeking uniqueness from other hives. This trend has emerged to help tackle the identity crisis Calcibus often face as the Calci that collaborate together to build the Calcibus hive mind, regularly die off and shift between hives causing its core personality to be continuously in flux. By constructing a unique personalised shell they can keep some sense of stability and easily recognisable identity. It has become one of the biggest cultural shifts in Calcibus history and has evolved into the formation of various subcultures within Calcibus society. Some of these subcultures such as the dreaded Bone Calcibus cult have become a bane to Calcibus society and feared by the wider galaxy, whereas the Christmassy Snow Calcibus of Winter Wonderland are a subculture cherished, particularly by Humans.

The Snow Calcibus of Winter Wonderland, on the planet Reunila, where originally travelling merchants and craftsmen visiting the predominantly Human world for trade. Eventually some decided to setup shop and a small population of Calcibus soon built up. Like all Calcibus they built their body shells out of whatever they could find around them and for the Calcibus of Winter Wonderland that was almost exclusively ice and snow. However unable to prevent the snow from melting under heat they would often layer the snow over an inner brick shell, this meant that even if the snow thawed they would still be protected. The whimsical look was an instant success amongst the dominant Human population who affectionately nicknamed them “Snow Golems”. During the Christmas period the Calcibus joined the Humans in their celebrations by incorporating festive decorations onto their shells. This fast became a sight indicative to Winter Wonderland and is helping the isolated mining world build its reputation as a viable colony thanks to increased outside interest in the planet and its unique Calcibus population.

(707)

Leave a Comment :, , , , , , , , , , , , , , , , , , , , more...

The Eyes in the Sky:

by on Dec.24, 2013, under Beasts, Creature Design, Environmental Designs, Fiddzy's Artwork

Common Eye of DarnCommon Eye of Darn

The Eyes of Darn are spherical creatures found in the thick upper layers of the pink tinted gas dwarf planet Darn. The Eyes of Darn resemble large floating eyeballs surrounded by a metallic cage like framework, and while it may resemble an eye it cannot actually see the world in the tradition sense. Instead of being a true eye its eyeball like body is in actuality a vast form of mouth. The brown veins that run across its surface expand in size and absorb nutrients and microbes from the surrounding atmosphere. The pupil like region acts more like a true eye, scanning through Darns thick clouds and reading their chemical composition as well as basic information on their structures and form, seeing the world through a bizarre combination of radar and taste. The Eye of Darn uses this information to build a picture of its surroundings and determine where the best feeding hotspots are located. Another misconception is that the fleshy mass located centrally within its protective framework is an exposed brain. In actuality its main purpose is as a regulatory organ that helps cool the “blood” before it flows back into its main body core helping to prevent overheating. In fact the Eyes of Darn do not have single centralised brains, but rather smaller more specialised “brains” working in tandem throughout its nervous system.

The Common Eyes of Darn is as the name suggests the commonest of its kind found on Darn, where they travel around the planet in large herds. It is theorised that because they are visually blind the golden colouration on their protective framework must act as reflectors, each giving off a unique signature allowing them to identify one another when scanned.

Common Eye of Darn - StepsProgression Stills

Above once again shows the stills from the Eye of Darns rendering progression. This time I have picked out the four main stages from this pieces development, from its original pencil linework through to its fully Photoshopped render complete with background and effects.

 

(564)

Leave a Comment :, , , , , , , , more...

Battery Life:

by on Oct.23, 2013, under Aliens & Monsters, Beasts, Character Design, Creature Design, Environmental Designs, Fiddzy's Artwork, Landscapes, Prop & Technology Design, Robots & Cyborgs, Sentients

Chub ConductorChub Conductor

The Chubs are a race of soft, cube shaped, biological machines originating from an alternative universe to our own. Originally created by a mysterious race known only as the Farmers, a race famed for their bio-mechanical creations and hordes of living machines. The Chubs where originally created as living batteries, able to supply power as an individual unit or form together and act as a single generator. Like most of the bio-mechanical creations produced by the Farmers the Chubs where alternatively designed to be fully independent living creatures, even to the point where they could reproduce. Their face like patterns resembles shifting emoticons portraying the Chubs mood and they could move around independently by bouncing or rolling. Despite their living status they where programmed to do their job as batteries and had little individual intelligence. However an unintentional glitch meant that when enough units formed together their networked minds would merge to form a fully sentient hive mind. Noticing this and respecting the life they had created the Farmers freed the Chubs from all programming shackles and where even given their own homeworld, the Chub Domain. Even with their freedom many of the hive minds where still happy to do their original purpose. In our own universe it has been made illegal on many worlds to import them as escapees can cause chaos with many considering them vermin. When left to their own devices they can form complex societies and take on a variety of forms to suit their needs. Despite their soft bodies each Chub has enormous strength, able to happily stack up to twenty high, allowing them to build their autonomous forms.

Chub Conductor - Stages

Chub Conductor Development Stages

Like what I did with my previous piece, the Lancer Snails, here with the Chub Conductor I have also taken snapshots from each critical stage to record and visually present my works development.

Semi-Fun Fact: The blue pickaxe is a direct reference to the Diamond Pickaxe from Minecraft, a game that helped influence the Chubs final block-like form.

(461)

Leave a Comment :, , , , , , , , , , , , , , , , more...

Your Going to Need More Than Just Salt – Lancer Snails:

by on Sep.14, 2013, under Beasts, Creature Design, Environmental Designs, Fiddzy's Artwork, Studies & Sketches

Having spent the vast majority of the summer months outside in the garden my fascination with the natural world flourished, particularly the creepy crawly world of the invertebrates. When I therefore found out that many species of land snail produce harpoon like spikes (called gypsobelum) that they fire into one another during copulation it sparked an idea I had to draw, the Lancer Snails. I also set myself two goals when designing this piece, firstly I wanted them to feel like monsters you could run across in a computer or role playing game, and secondary I wanted to show two closely related species together, something I have not done since the Zear birds.

Lancer SnailsLancer Snails – Patriot Driller & King Lancer

With no relation to true snails the so called Lancer Snails where named by the human colonises of the planet Fable. So named due to their similar appearance to the humble mollusc, however ascetics aside the Lancer Snails have very little else in common with their Earth namesake. The two most striking features of the Lancer Snails our their long tusk like spikes and their domed shelled back, with the later being the dividing feature between the two major families of the group, the fused shells and the plated shells. The fused shells, to which the King lancer belongs, are the older of the two groups, they are typically larger in size and sport two lances with limited movement. The plated shells, to which the Patriot Driller belongs, are typically smaller and often sport a single more specialised lance that is often more moveable and even rotary, their shells are also divided into three segments with one enlarged plate often acting as a reasonably adjustable shield as seen in the Patriot Driller. Both groups are herbivorous and typically always found in marshland habitats and along rivers. They are regarded as being extremely dangerous, particularly in the breeding seasons where the larger bulls defend their territories and females. The lances in both groups are fundamentally used in defence and combat, but can also aid in foraging such as breaking up soil to expose roots. Lancer Snails of all kinds are too aggressive to be fully domesticated, however the natives of Fable do occasionally hunt them for their shells, lances and fat reserves. They are not often eaten due to their distastefulness, particularly to human taste buds. It is said that if you ever encounter an elderly Lancer Snail without any battle scars you will gain great wisdom.

Lancer Snails - StagesLancer Snails Development Stages

In addition to the final piece I thought I’d upload the above sheet showing the five main stages that one of my drawings typically goes through. This is something I have been attempting to portray on Twitter and am planning on continuing with greater depth in the future. Although work is going to be demanding over the next few weeks I shall endeavour to start my next project as soon as possible.

 

(608)

Leave a Comment :, , , , , , , , more...

Hells Oasis:

by on Feb.07, 2013, under Creature Design, Environmental Designs, Fiddzy's Artwork, Landscapes, Sentients

Although fresh from Photoshop this newest piece, the Puppet Leech, is infact the oldest design featured to date on this blog, not in terms of completion but in the appearance of creature itself. This demotic mummified totem is a reimagining of a creature I actually first drew way back in my early teens, a creature that for reasons unknown has just stuck around in my mind waiting to be redrawn.

Puppet LeechPuppet Leech

One of the many myths that surround the Puppet Masters is that they can never feel fear for they are fear personified. This would appear to be true as a Puppet Master uses fear as its primary weapon to attack the mind of its victim, mentally breaking them apart layer by layer so as to ensnare their bodies and pull them into their dimension to feast off the energy that they used to exist. However unknown to anyone but themselves there is one thing they truly do fear, the Puppet Leeches. A cult of renegade Puppet Masters who remain in our dimension and instead feed off the essence of their Puppet Master brethren. However just because they’d rather cannibalise their own kind does not make them any kinder to us, infact their psychopathic nature makes them far worst.

I am not entirely happy with the final outcome of this piece, I feel it looks quite flat and the composition is all wrong. However I do like the mythology behind the design and that is something I wish to continue and develop upon in the future.

(642)

Leave a Comment :, , , , , , , , , , , , , , , , , , , more...

Snow & Lights:

by on Dec.26, 2012, under Beasts, Creature Design, Environmental Designs, Fiddzy's Artwork, Landscapes, Prop & Technology Design

Seasons greetings! While getting into the festive spirit I could not resist taking a short break from my current project, (that I aim to upload within the new year) and instead design something more fitting for this chilly and wondrous time of year.

Reulan Winter WispsReunilan Winter Wisps

The Reunilan Winter Wisps from the chilly world of Reunila are a small but numerous species composed almost entirely of energy. Living for just under two Reunilan years (425 Earth days), the wisps spend the majority of their lives underground attached to the tree roots of Reunila’s northern forests. There similar to a fungus they feed off decaying matter, breaking it down into nutrients for the trees themselves. It is only when the wisps “flower”, during their second and final winter that they actually become visible, leaving the soil as floating balls of energy surrounded in a thin silken shell, which has the appearance of glistening crystalline ice. In this stage they live for no longer than three days as they “dance” in any available ray of light within forest clearings and over frozen ponds and marshes, searching for a mate with which to breed. Their floating bodies are extremely cold, so much so that they can actually chill the air around them, creating beautiful ice crystals that glimmer in their wake and deterring all but the most specialised of predators. There are fables that tell of times of when they was once so numerous that they turned night into day and dragged winter into spring.

The planet of Reunila is a small world located on the frontiers of the Human domain, and almost always covered in ice and snow even at the peak of its summer. These conditions were not favourable to the desert dwelling species that first scouted the system and as such largely ignored Reunila in favour of the systems easier to mine mineral rich moons and asteroids. When Humans arrived they were permitted to settle on the planet establishing a small collection of towns in Reunila’s Northern hemisphere, where the wisps native range lies. Thankfully the wisps seem unaffected by the Human presents and are increasing seen swarming within populated areas, lured in by the street lights.

(661)

Leave a Comment :, , , , , , , , , , , , , , , , , more...

The Bacteria that Blocked Out the Moon:

by on Nov.17, 2012, under Beasts, Creature Design, Environmental Designs, Fiddzy's Artwork, Landscapes, Prop & Technology Design, Sentients

Ah feels good to be drawing again, and to shake off the rust this first piece was all about experimentation in colour, lighting and form. Drawn pretty much on the fly its not exactly turned out how I originally envisioned, yet I am still very pleased with the outcome regardless. So here I introduce you to the Star Egg…

Star EggStar Egg

Many a spacer will tell you the legends of the Star Eggs, colossal beings so rare and illusive that almost nothing is truly known about them. With a central core of over a kilometre in diameter, it was long thought that the Star Eggs where some form of biomechanical space probe spent out by an unknown civilisation, however in truth they are actually living creatures in their own right, infact trillions upon trillions of individual organisms living together as a single symbiotic lifeform. So far with the few poor quality samples collected over five thousand individual species have been detected to comprise the collective form of a Star Egg, with estimates speculating that there could be well over double that in total. composed of an extremely diverse collection of mostly microscopic multi and single-celled organisms, no as of yet discovered individual symbiote has been bigger than a centimetre. What’s even stranger is that no single Star Egg appears to have the same composition making their study even harder. Based on the documented behaviour patterns the general consensus is that the comprised intelligence of a Star Egg is that of sentience, however all attempts at communication have failed. Despite this rumours of the Star Eggs showing interest in other lifeforms is common, with reports of them mysteriously scanning and even hacking lone spaceships and stations, although whether their intentions are merely out of curiosity or potential hostility remain unknown. How they evolved, where they come from and even how they traverse space with such ease and speed are all still unknown, along with countless other questions.

(743)

Leave a Comment :, , , , , , , , , , , , , more...

Swimming in an Ocean of Gas:

by on May.10, 2010, under Beasts, Creature Design, Environmental Designs, Fiddzy's Artwork, Landscapes

The creation of this vast gas giant inhabitant came from two separate factors, the first was my desire to further experiment with the translucent effects I had been working on in my last creature design the Turoktune, and the second was the brief from C.O.W #175Great White Carnivorous Worm with Young. I then decided to set the piece within the upper layers of a gas giant so I could play around with atmospheric rendering.

Rytanni Vrymiju & Young

The Rytanni Vrymiju are a species of colossal floating worms, found within the upper layers of the gas giant G. Whimlip, a world where life thrives in “oceans” of gas. Adult Rytanni Vrymiju can grow up to 120 meters in length, and drift through the upper atmosphere hunting for smaller organisms in a process similar to filter feeding. The young, which are normally born in broods between 4 and 5, are not quite as placid as the adults, parasitically feeding off their mother and constantly trying to out compete each other for the richest feeding area behind her head. They continue to feed like this until they are large enough to fend for themselves, usually drinking their mothers dry in the process.

(628)

Leave a Comment :, , , , , , , , , , more...

Hydrokinetic Mutant Sea Anemone:

by on Mar.28, 2010, under Beasts, Creature Design, Environmental Designs, Fiddzy's Artwork, Landscapes

Here is my newest ConceptArt.org C.O.W entry, The Neptune’s Spire, a colossal mutant sea anemone. Designed for the C.O.W #171 – Giant Amphibious War Beast contest,  aimed at creating monstrous behemoths recruited by humans as fresh water lake guardians in the year 4010, after server climate change left the Earth covered almost entirely in water until the oceans receded and fresh water became the new oil.

Neptune’s Spire

Towering into the sky like the skyscraper’s from the years before the great melt, a Neptune’s Spire in its watery home is a wondrous spectacle to behold, however it is also an extremely dangerous one. With powerful hydrokinesis abilities these highly evolved  sea anemone can control the very water they stand in, creating devastating whirlpools, tidal waves, columns of water and even vast storm systems by manipulating the moisture in the air around them.

Many human clans have tried to domesticate them however gaining the trust of a wild Neptune’s Spire is an almost impossible task, instead having to be raised and trained from birth to their battle ready maturity, a process that takes almost 200 years, and even then its loyalty is not always guaranteed. Although when successful, these amphibious cnidarians make the ultimate lake guardians, able to annihilate entire armies with the precocious resource they are trying to claim for themselves, fresh water.

(802)

Leave a Comment :, , , , , , , , , , , , , , , , , , more...

Om Nom Nom Nom – The Cookieback Whale:

by on Mar.19, 2010, under Beasts, Creature Design, Environmental Designs, Fiddzy's Artwork, Landscapes

The image below was my entry into this weeks ConceptArt.org C.O.W contest, C.O.W. #170- The Real Cookie Monster. The goal of this contest was to redesign the Cookie Monster Muppet from Sesame Street fame into any kind of creature, just as long as its blue.

Umm-num-num-numThe Cookieback Whale

The Cookieback Whale is an immense cookie obsessed leviathan, inhabiting is own twisted micro-universe known as the “Cookieverse”, a vast Confectionery filled bubble, stuck between universes. However although isolated and remote the Cookieback Whale can open portals directly into the cookie jars and containers of our universe and beyond, dragging their contents back into its dimension. This ability to harvest cookie’s from an near infinite number of universe’s has allowed it to stockpile billions upon billions of its favourite food source, which coalesce into gigantic “Biscuit Belts”, and even entire solar systems that remain perfectly persevered for it to endlessly feast upon.

So the next time you notice that someone has stolen the cookie’s from your cookie jar, don’t blame your friends, family or that pesky mouse you have been chasing for all these years, instead know that the Cookieback Whale has paid a visit, and shall most likely return again if it smells its most favourite food of them all…. Cookie’s.

(689)

Leave a Comment :, , , , , , , , , , , , , , more...

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!