Tag: Magic
Modern Mythology, Rise of the Plastic Age:
by Fiddzy on Jul.30, 2010, under Cartoon Design, Character & Creature Design, Concept Artwork, FiddzyDesign, Prop & Technology Design
The Rubber Golem is a mysterious modern elemental, that first appeared locked inside a container full of the rubber ducks which make up the vast majority of form. Its origins and creation are entirely unknown, with many sometimes wild theories explaining as to how it got in the container to start with and from where it gained its lone space hopper head piece. Since its first appearance the Rubber Golem has completely vanished, becoming nothing more than a modern myth, with only the occasional rubber duck left in an obscure location to remind the world of its presence.
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The Eclectic Graveyard:
by Fiddzy on Jul.07, 2010, under Cartoon Design, Character & Creature Design, Concept Artwork, FiddzyDesign, Studies & Sketches
The Calci are a colonial race of microscopic semi-corporeal entities that gather together in the trillions to form the Calcibus, a powerful hive mind which acts as a single voice for the colony, and as such is often viewed by others as an individual entity. In addition to this the Calcibus has the power to incorporate inanimate objects into its body, to create a projective shell for its occupants, and as means of further interacting with the corporeal world. Dozens of myths surround the Calcibus, with many cultures mistaking them for ancient golems and demonic guardians of the underworld.
The design and inspiration of the Calcibus came form some recent animal skull studies I had been doing over the last month (which I‘ll post at a latter date), as well as the mythology of the golems.
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Hydrokinetic Mutant Sea Anemone:
by Fiddzy on Mar.28, 2010, under Character & Creature Design, Concept Artwork, FiddzyDesign, Landscape & Set Design
Here is my newest ConceptArt.org C.O.W entry, The Neptune’s Spire, a colossal mutant sea anemone. Designed for the C.O.W #171 – Giant Amphibious War Beast contest, aimed at creating monstrous behemoths recruited by humans as fresh water lake guardians in the year 4010, after server climate change left the Earth covered almost entirely in water until the oceans receded and fresh water became the new oil.
Towering into the sky like the skyscraper’s from the years before the great melt, a Neptune’s Spire in its watery home is a wondrous spectacle to behold, however it is also an extremely dangerous one. With powerful hydrokinesis abilities these highly evolved sea anemone can control the very water they stand in, creating devastating whirlpools, tidal waves, columns of water and even vast storm systems by manipulating the moisture in the air around them.
Many human clans have tried to domesticate them however gaining the trust of a wild Neptune’s Spire is an almost impossible task, instead having to be raised and trained from birth to their battle ready maturity, a process that takes almost 200 years, and even then its loyalty is not always guaranteed. Although when successful, these amphibious cnidarians make the ultimate lake guardians, able to annihilate entire armies with the precocious resource they are trying to claim for themselves, fresh water.
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Don’t Play with Red Snow:
by Fiddzy on Dec.31, 2009, under Character & Creature Design, Concept Artwork, FiddzyDesign, Miscellaneous
Between the festive cheer for Christmas and the build up towards the new decade I have being playing around with a rough holiday sketch of a demonic snowman character, known as the Snowdemon.
The initial idea behind the Snowdemon was the pure and simple concept of “an evil snowman”, which is exactly what it is, a animated snowman embodied by the a psychopathic winter spirit, able to walk the earth again for however long the winter chill may last.
…and on that cheery note I wish you all a Happy New Year!
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Hells Toy Shop:
by Fiddzy on Nov.08, 2009, under Character & Creature Design, Concept Artwork, FiddzyDesign, Landscape & Set Design
This new demonic creature design was an experimental piece done entirely digitally. Designed to be an animated, stitched together leathery monster, the Flesh Teddy is inhabited by a devious yet playful spirit which roams the world looking to both scare and entertain with its sometimes deadly practical jokes. Here I have shown the demon in its own twisted “Toy Box Dimension”.
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Ancient Gods & Monster Seagulls:
by Fiddzy on Aug.13, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign
Continuing my self directed Kaiju project I have designed three further monster characters as shown below. Like the Leeton, these three Kaiju where designed to look both realistic yet silly and to have an appearance of a man in a suit. I was heavily inspired by the idea of them being reflected as ancient gods.
Kaiju Pharaoh Zorrtic
Kaiju King Tooby
Kaiju Gulmar
Semi-Fun Fact: The name Gulmar is a cross between Gull and Fulmar two seabirds that reflect its bird like head. The rest of its bulbous body was designed by the concept of it being like a giant monster vacuum cleaner, that can both suck stuff into its body, then fire it back out again.
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Conjurer & the Conjured:
by Fiddzy on Aug.12, 2009, under Character & Creature Design, Concept Artwork, FiddzyDesign
These two designs came from the urge to look into a more magical and ancient world. They also came from my desire to play with texture and lighting. They were originally intended to go together in a single piece with the Mage summing his creation.
Animated Rubble
Zel’Nug’Noon Mage
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Suckers & Spores:
by Fiddzy on Aug.11, 2009, under Character & Creature Design, Concept Artwork, FiddzyDesign
These two nightmarish creatures were designed to be the kind of deadly and vile creatures you would not like to run into in some deep, dark and damp dungeon.
Mulood “Fungus Creeper”
Abominable Leech
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