FiddzyDesign – Concept Artwork

Tag: Guardian

Modern Mythology, Rise of the Plastic Age:

by Fiddzy on Jul.30, 2010, under Cartoon Design, Character & Creature Design, Concept Artwork, FiddzyDesign, Prop & Technology Design

The Rubber Golem

The Rubber Golem is a mysterious modern elemental, that first appeared locked inside a container full of the rubber ducks which make up the vast majority of form. Its origins and creation are entirely unknown, with many sometimes wild theories explaining as to how it got in the container to start with and from where it gained its lone space hopper head piece. Since its first appearance the Rubber Golem has completely vanished, becoming nothing more than a modern myth, with only the occasional rubber duck left in an obscure location to remind the world of its presence.

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The Eclectic Graveyard:

by Fiddzy on Jul.07, 2010, under Cartoon Design, Character & Creature Design, Concept Artwork, FiddzyDesign, Studies & Sketches

Bone Calcibus

The Calci are a colonial race of microscopic semi-corporeal entities that gather together in the trillions to form the Calcibus, a powerful hive mind which acts as a single voice for the colony, and as such is often viewed by others as an individual entity. In addition to this the Calcibus has the power to incorporate inanimate objects into its body, to create a projective shell for its occupants, and as means of further interacting with the corporeal world. Dozens of myths surround the Calcibus, with many cultures mistaking them for ancient golems and demonic guardians of the underworld.

The design and inspiration of the Calcibus came form some recent animal skull studies I had been doing over the last month (which I‘ll post at a latter date), as well as the mythology of the golems.

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Destructive Protection:

by Fiddzy on Apr.21, 2010, under Character & Creature Design, Concept Artwork, FiddzyDesign

These two new creature designs both portray potentially dangerous and hazardous giants, that while destructive serve roles which are both beneficial and vital to the protection and sustainability for their homeworld’s in the long run.

The Giant Rencharon of Renchar

The Giant Rencharon are five legged arthropods found on the moonworld of Renchar, a large rocky and metal rich world orbiting the massive gas giant, Nixdra III. The Giant Rencharon’s most distinctive feature is its large abdomen mounted naturally evolved heated plasma canon, a highly powerful canon, even when compared by technological standards. The primary purpose of this canon is to shoot down potential predators, however they can also use it to blast meteorites and asteroids out of the sky when Nixdra III annually passes through the edge of the systems largest asteroid belt. Its because of the Giant Rencharon that Renchar has been labelled a red listed hazardous world, with the Giant Rencharon often shooting ships clean out of the sky, mistaking them for incoming asteroids, which while inconvenient for mining corporations it allows natural protection of the worlds rich and precious resources.

The Ka Ryygel of Telus V

The Ka Ryygel or “Forest Harvester”, are a long lived and colossal species of gentle giants found on the planet Telus V, where every 600 years or so they all simultaneously awaken from  hibernation and consume almost 50% of the planets thick forests, pulling the trees from the ground with their expendable arms, then roasting all plant matter in a furnace like stomach, before filtering through the remaining ash and charcoal for precious nutrients in an additional two secondary stomach chambers.

When interplanetary settlers first encountered the Ka Ryygel they initially saw them as a global threat and bid to destroy them. However they soon realised that these herbivorous giants actually played an integral role in the planets ecology, in a similar fashion to the forest fires here on Earth, clearing land to promote new growth, then fertilising it with their waste materials and the undigested seeds, that the Ka Ryygel spray from the tip of their long hollow tail.

Semi-Fun Fact: The Ka Ryygel “Forest Harvester” was originally designed for the ConceptArt C.O.W challenge #173 – Forest Harvester, a topic idea that was my own suggestion.

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Hydrokinetic Mutant Sea Anemone:

by Fiddzy on Mar.28, 2010, under Character & Creature Design, Concept Artwork, FiddzyDesign, Landscape & Set Design

Here is my newest ConceptArt.org C.O.W entry, The Neptune’s Spire, a colossal mutant sea anemone. Designed for the C.O.W #171 – Giant Amphibious War Beast contest,  aimed at creating monstrous behemoths recruited by humans as fresh water lake guardians in the year 4010, after server climate change left the Earth covered almost entirely in water until the oceans receded and fresh water became the new oil.

Neptune’s Spire

Towering into the sky like the skyscraper’s from the years before the great melt, a Neptune’s Spire in its watery home is a wondrous spectacle to behold, however it is also an extremely dangerous one. With powerful hydrokinesis abilities these highly evolved  sea anemone can control the very water they stand in, creating devastating whirlpools, tidal waves, columns of water and even vast storm systems by manipulating the moisture in the air around them.

Many human clans have tried to domesticate them however gaining the trust of a wild Neptune’s Spire is an almost impossible task, instead having to be raised and trained from birth to their battle ready maturity, a process that takes almost 200 years, and even then its loyalty is not always guaranteed. Although when successful, these amphibious cnidarians make the ultimate lake guardians, able to annihilate entire armies with the precocious resource they are trying to claim for themselves, fresh water.

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Ancient Gods & Monster Seagulls:

by Fiddzy on Aug.13, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign

Continuing my self directed Kaiju project I have designed three further monster characters as shown below. Like the Leeton, these three Kaiju where designed to look both realistic yet silly and to have an appearance of a man in a suit.  I was heavily inspired by the idea of them being reflected as ancient gods.

Kaiju Pharaoh ZorrticKaiju Pharaoh ZorrticKaiju King ToobyKaiju King ToobyKaiju GulmarKaiju Gulmar

Semi-Fun Fact: The name Gulmar is a cross between Gull and Fulmar two seabirds that reflect its bird like head. The rest of its bulbous body was designed by the concept of it being like a giant monster vacuum cleaner, that can both suck stuff into its body, then fire it back out again.

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Conjurer & the Conjured:

by Fiddzy on Aug.12, 2009, under Character & Creature Design, Concept Artwork, FiddzyDesign

These two designs came from the urge to look into a more magical and ancient world. They also came from my desire to play with texture and lighting. They were originally intended to go together in a single piece with the Mage summing his creation.

Animated RubbleAnimated RubbleZel'Nug'NoonZel’Nug’Noon Mage

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