Tag: Costume
Opinnanite Version 2.0:
by Fiddzy on Mar.14, 2010, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign, Prop & Technology Design
At the end of January I uploaded a piece called “Cave of the Opinnanite”, that featured a clan of large sentient purple gastropods I named the Opinnanite, living in their subterranean home. Painted as an experimental colour piece to help improve my digital rendering skills, I was never truly happy with its final outcome, especially when it came to the creatures themselves, always knowing I could of pushed their design further. So eventually I finally decided it was time for a redesign, resulting in the Opinnanite version 2.0 …
For the redesign I focused more on its form and structure, trying to create a more believable creature, with more life and character. The biggest change was the face, this time giving it a more humanoid appearance, rather than the originals dim-witted, blobfish inspired face. I also wanted to push its gastropod biology, giving it an even more fluid appearance, almost as if it was made from sludge. Finally the World War II helmet and grenade where more of an aesthetic fun touch, used to help show the creature as a sentient character, rather than a slimy purple biomass.
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Sentient Space Vermin:
by Fiddzy on Mar.09, 2010, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign
The two creature designs below came from the work produced for this weeks conceptart.org Creature of the Week (C.O.W) contest, C.O.W #169 Beautiful Rebirth. The aim of this contest was to pick a monster from fiction that has or might off scared you, then redesign it as a cute and beautiful creature. For my entry I picked the Critter aliens from the Critter film series, a race of hairy, toothed and ugly murderous alien rodents.
Beautiful Rebirth – My Pet Critter
This first image was my entry into the C.O.W Beautiful Rebirth contest. Taking the Critter alien and merging it with hamster like qualities to give it a cuter more innocent appearance, then imagining what it would be like to take it and give it a makeover, with pink candy floss like hair giving it embedded beauty while still keeping the essence of the creatures unpleasant nature.
This second image was a redesigned version of my C.O.W entry, used to create my own horrid alien rodent, the garbage eating Krytammer.
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Bugbird & Psychohare:
by Fiddzy on Sep.22, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign, Prop & Technology Design
The two images below continued the new artistic style I have been playing with in recent designs, using a mixture of bold sharpening lines and realistic shading and detail, creating this almost real world/comic book character blend.
Ruur – Pyromaniac Bounty Hunter
The design behind the Ruur’s character and appearance went through several different phases. Originally appearing with a more goat like facial structure, the Ruur was initialling going to be depicted with Ancient Egyptian stylistic undertones. Then its design shifted to become a more oriental armour clad bounty hunter character before eventually shifting yet again to become this more whimsical grenade juggling jester like character as shown above, gaining a more hare like appearance.
Unlike the Ruur, the Mikoogrupp or “Bugbird”, was a much more straight forward design, with the only real changes between this its final form and its initial design being a removal of a second pair of smaller praying mantis like arms.
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Parrot Beak & Dragon Ferret:
by Fiddzy on Sep.04, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign
Semi-Fun Fact: The Psittacodu, appearance is based on a genus of parrot beaked Dinosaurs known as Psittacosaurus.
Semi-Fun Fact: The Jeepeg’s design came from mixing elements from both an eastern world dragon and a ferret. Its name, Jeepeg, is a pun on the file format, JPEG.
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An Alien Perspective:
by Fiddzy on Aug.27, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign
The idea behind the Ozznobat was to design an alien that relied on its other senses rather than sight. Instead having the Ozznobat “see” the world using advanced senses in touch, taste, hearing and especially smell, as well as having a built in form of natural radar. I wanted this to also be reflected in its culture, with their clothing being designed around empathizing texture rather than appearance, with the shoulders being a critical area. I decided to give it dark red skin like many deep sea creatures, which apparently helps to hide them in the darkness.
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The A4 Upgrade:
by Fiddzy on Aug.24, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign
The Nimm was designed to be a lifeform that can live as both non-corporeal energy and as a corporeal humanoid being, with the additional ability of jumping between dimensions and realities. The artwork above shows the Nimm in a transition state, emerging from its non-corporeal energy state and into its physical planetary form. I actively decided against having its physical form reacting with the light form its non-corporeal form, due to the idea of its two forms existing in two different non-interactive dimensions, our world and the Nimm Dimension.
Semi-Fun Fact: Both the Klishish and the Nimm were designed to be very Humanoid with elements of the traditional “big eyed, small gray alien” concept.
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Ancient Gods & Monster Seagulls:
by Fiddzy on Aug.13, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign
Continuing my self directed Kaiju project I have designed three further monster characters as shown below. Like the Leeton, these three Kaiju where designed to look both realistic yet silly and to have an appearance of a man in a suit. I was heavily inspired by the idea of them being reflected as ancient gods.
Kaiju Pharaoh Zorrtic
Kaiju King Tooby
Kaiju Gulmar
Semi-Fun Fact: The name Gulmar is a cross between Gull and Fulmar two seabirds that reflect its bird like head. The rest of its bulbous body was designed by the concept of it being like a giant monster vacuum cleaner, that can both suck stuff into its body, then fire it back out again.
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Attack of the Leeton:
by Fiddzy on Aug.13, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign, Landscape & Set Design
These are the first character and landscape pieces from my new self direct Kaiju design project. This portfolio protect resolves around the design of my own Kaiju, a Japanese’s word meaning “strange beast” or “monster”, a word often associated with the Japanese giant monster movie series such as Godzilla, Mothra & Ultraman, the inspiration for this protect. My aim is to create several of these kaiju characters, designed to look realistic yet still very cheap and silly, then to draw them within a variety of different landscapes. The artwork below shows my first monster design, Leeton, specifically drawn to look like a man in a suit as a tribute to the original Japanese monsters.
Kaiju Leeton
Leeton Forest – March of the Leeton
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A Feminine Touch – Enter the Jovari:
by Fiddzy on Aug.12, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign
The Jovari character was designed by the need to break up the masculinity from allot of my past work, with the Jovari a sexy yet lethal female alien being the perfect way to do that. The Idea behind the look of the Jovari was to give it a graceful and very feminine appearance, yet to also give it dark, underground and seedy undertones with its gothic colouration and fashion.
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Citizens of the Space Age:
by Fiddzy on Aug.12, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign
This is a collection of some of my “everyday aliens”. Something a very mundane and realistic sense of these galactic citizens of the space age. These illustrations were not only done to show yet more alien designs, but were also to show some costume design.
Semi-Fun Fact: The mouth of the Oochereem was inspired by the bivalve shell of a Giant Clam.
Nonual
Norileening
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Path Watchers:
by Fiddzy on Aug.12, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign, Prop & Technology Design
These two characters where designed to have a more fantasy, Elf like sense about them. Rather than being more science fiction and alien focused.
Elcomoo Path Watcher
Yam’Flitt Path Watcher
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Bizarre Inspiration:
by Fiddzy on Aug.11, 2009, under Character & Creature Design, Concept Artwork, Costume Design, FiddzyDesign
These three creature designs were inspired by a random collection of objects and things, both real and fictional. Like the last post below, these three images are some of the earliest drawn from within my portfolio.
As the name suggests this alien character’s head was inspired by a quarter slice of lemon.
Alien Horse Detective – Hippolumbo
This alien with traditional green skin and an untraditional horse like face was an inspirational mix of a really old horse-like character design I had done as a kid and the legendary television detective Columbo.
This alien soldier is a cross between the ancient Egyptian crocodile god Sobek and a species of modern day crocodilian called a Gharial.
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